izzit drakes
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  • spells:
  • radical idea 4x
  • discovery//dispersal x4
  • chart a course x4
  • chemisters insight x2
  • shock 4x
  • opt 4x
  • lava coil 3x
  • land:
  • Slitherhead x4
  • Lorescale Couatl x4
  • Shapers of Nature x2
  • Corpsejack Menace x4
  • sideboard:
  • Slitherhead x4
  • Lorescale Couatl x4
  • Shapers of Nature x2
  • Corpsejack Menace x4
  • The goal of izzit drakes is to get value from cantrips to power up there creatures. Some games you can power out a very large drake and give it haste. Another win con for the deck is the arclight phenix this card comes into play after you cast 3 or more spells in a turn this is a recurring threat that needs to be dealt with or it can take over the game.